Overview: Ryan shows how to turn on the snapping feature, the different settings available and the different cases where it might be useful, such as for 1) more precise modeling, 2) duplicating and moving objects, 3) modeling a plank tower, and 4) using modular assets.
Snap tool modes beyond increment: Ryan also explains how to snap the selection to vertices, edges, and faces of other objects.
Unit scale options and measurement: Additionally, Ryan demonstrates how to change the unit scale and system and how to view measurements in Blender.
Check your understanding:
What is the shortcut key to toggle on and off Blender’s snapping feature?
A) Shift + T
B) Shift + S
C) Shift + Tab
D) Shift + C
2. By default, what is the “snap to” setting in Blender’s snapping feature?
A) Vertex
B) Edge
C) Increment
D) Face
Which of the following can be used in Blender’s snapping feature?
A) Move
B) Rotate
C) Scale
D) All of the above
What is the default unit system in Blender?
A) Imperial
B) Metric
C) US
D) European
What are modular assets in Blender?
A) Low poly models
B) Assets that can connect seamlessly
C) Assets that cannot be edited
D) High poly models
What is the shortcut key to go to top view in Blender?
A) 1
B) 3
C) 5
D) 7
Which option in Blender’s snapping feature allows you to snap your selection to the face of another object?
A) Vertex
B) Edge
C) Increment
D) Face